Tuesday, July 9, 2013

Quick Review: Defense Grid

Defense grid is out now on Xbox 360 for free. This makes the game a great little title to add to your library. I downloaded it because of this reason and was delightfully surprised. I'm not huge into RTS or tower defense games but this one streamlines the experience to be a little more accessible to those who are new or not a huge fan.

The graphics are a little on the sketchy side but this game came out a few years ago, so it's not a big hang up for me. It looks good enough, but not as good as say Halo Wars for example. Everything looks well enough to not be ugly and the amount of particles, explosions, enemies and projectiles in the game is staggering. It gets busy quick with nary a hiccup to it's animations.

The real treat of the game is the simple set up of your defenses. Towers cannot be destroyed by baddies making it easy to get upgrades and keep a great tower selection in play for the duration. This may be shallow for hardcore tower defense fans, but for the vanilla crowd (like myself) this is a welcome departure from the micro-management that is expected from such games. Where the real challenge lies is the limit of towers you can construct and which are best placed to destroy the incoming hordes of aliens. Towers block other tower's line of fire so it is imperative to find the perfect setup to win out. If not, you will lose, fast.

The goal is to stop the incoming waves (anywhere from 5 to 99) of aliens from stealing all your power cores that are centrally located in predetermined spot on the battle field. Most of the squares you can set up defenses on are located on the side of the access roads your enemy will take. Sometimes you have to make paths that will make the robots take the longest route and get shredded along the way.

This is a great game for free and there is lots of fun to be had, but only in small game sessions for this gamer.

I give this game a 7.75 out of 10.

Happy gaming my friends!   

No comments:

Post a Comment